psych0p0mps: in the light of the green sun (pic#7423974)
♈ Aradia Megido ♈ ([personal profile] psych0p0mps) wrote2014-02-14 06:31 pm
Entry tags:

Application | Ruby City

PLAYER
Name: Kae
Age: 26
Personal Journal: [personal profile] tafkae
E-mail: sennentafkae (at) yahoo[dot]com
AIM/MSN/etc: AIM: Sennen Tafkae, Plurk: [plurk.com profile] tafkae

CHARACTER
Name: Aradia Megido
Canon: Homestuck
Age: roughly 16 Earth years / 7 Alternian solar sweeps
Timeline: The present, i.e. after Aranea has ollied out to the land of the living
If playing another character from the same canon, how will you deal with this?: N/A

Personality: Aradia is an exceptionally outgoing and friendly young lady. She loves meeting people and learning their stories, and doesn't mind sharing her own (long and horribly confusing) story, either, if it's relevant. She has a warm and loving nature, and in fact has explicitly stated that she loves all her friends. It's not a romantic thing, of course, just that she has very strong feelings toward those she's close to. She's singularly patient, given how well she gets along with stubborn, difficult people like Sollux - and Vriska, more recently, even though they were once bitter enemies. Her love for her friends also means she won't abandon them; she's gone out of her way to help them undermine the Big Bad, even though she doesn't have any personal motive to do so (beyond "to see what happens").

In conversation, Aradia's very open about her feelings and opinions, though she does hold her cards a little closer to the vest regarding spoilers about the future. She has a habit of speaking candidly - perhaps too much so, as it means she can be really blunt about difficult subjects, particularly death. Given her close contact with death throughout her life - first thanks to her lifelong ability to speak with ghosts, but also from actually being dead for an extended length of time, and finally from her self-appointed job of helping her dead friends accept their situation in the afterlife - Aradia has a unique outlook on the subject. She's "at ease with the cessation of being in any form it takes"; death doesn't bother her at all, though she's quick to add she also doesn't relish it or anything. She loves the concept of funerals, as there was no such thing on her home planet, but her "corpse parties" might be a little more cheerful than normal people would find appropriate.

Understandably, this unique attitude can make her seem slightly creepy even to those who know her well, but she doesn't mean any harm by it. In fact, she frequently has to be told she's creeped someone out, or she might not even realize it. She's a wee bit oblivious to the impressions she leaves. So if she seems blunt or callous, it's not that she doesn't care what you think; it's more that she simply doesn't realize you might be offended.

At any rate, she's a sociable, fun-loving girl. Her hobbies include hanging out, going to parties, watching movies, board games, video games (though she's not super good at them), role-playing, archaeology, and learning in general. She also delights in a good adventure, whether fictional or in real life.

This adventurous, spontaneous nature of hers might make it surprising that she's a committed pacifist. It's not due to any sort of moral code, though; it's simply because she refuses to die again. She's already died two or three (or a thousand) times more than most people manage, and when she ascended to God Tier, her first decision was never to do that shit again. If you think about it, the easiest way to avoid dying is to avoid placing herself in avoidable danger, so she refrains from getting into combat situations, and has settled comfortably into the role of observer, advisor, and psychopomp. It's worth noting, of course, that this commitment is basically untested; that is, ever since she made it, she hasn't been forced into a situation where she can't avoid fighting, or where she'd have to choose between her own life and that of a friend's. What she would do in such a situation is a question not even Aradia herself might be able to answer.

It's clear, at least, that her current personality is a sharp departure from the others she's displayed over the course of her canon. As a ghost, she was a mostly emotionless husk of her former self; as a robot, she was fatalistic, violent, and unpredictable. She's closest now to the personality she had prior to her first death, though she's matured quite a bit since then, learned from her past self's mistakes, and even forgiven the person who murdered her. However, she'd still rankle at being forced to do anything against her will, and she still hates to see her friends suffer.

As a postscript: It should be noted that she's still kind of inexperienced in romance. Her relationship with Sollux has never conclusively made it into any of the troll quadrants, though he's easily her best friend; and her one actual hatemance, with Equius, ended badly (as in, he's now going out with a jillion of her dead robot doubles in an attempt to win her hatred back). So yeah, between her own ambiguous experiences and the aforementioned obliviousness to others' feelings about her, she probably wouldn't know romantic interest unless it hit her in the face - or at least announced itself very clearly - and at the same time, she might not know how to recognize or express her own feelings in that regard. So... there's that. In case it becomes relevant at some point.


Background: (wiki links: Aradia - Alternia - Sburb/Sgrub)

(I've also written out a brief overview previously, where "brief" = "equally tl;dr".)

Aradia was created through ectobiology in the Medium. She is most likely a paradox clone of herself, because time shenanigans. She grew up on Alternia with her lusus, where she enjoyed archaeology and extreme role-playing.

She often played a live-action game called Flarp with Tavros, Terezi, and Vriska. But one day, she got distracted by Doc Scratch at a crucial moment, and the next thing she knew, Vriska had thrown her teammate Tavros off a cliff. Against Terezi’s advice, she summoned the ghosts of Vriska’s previous victims to haunt her, in hopes she would learn to feel remorse. In retaliation, Vriska used her mind control to make Sollux eat a bunch of mind honey and go to Aradia’s hive, where his uncontrolled optic blast killed both her and her lusus.

However, Aradia stuck around for quite some time afterwards as a ghost. She continued to work with Sollux on deciphering the hieroglyphs she found in the frog temple, and he created Sgrub from them.

Eventually, twelve friends started playing the game together. Aradia prototyped her sprite with a frog head, effectively removing the Black Queen from the final battle. After she entered the Medium, she also prototyped herself, gaining all the sprite’s insider knowledge about the game. Next she brought Equius into the Medium, as his server player. She’d originally had an agreement with Vriska to do that for her, but always knew Equius would have to come first to deliver her robot body. He did, but upon inhabiting the robot body, she realized he had programmed it to have romantic feelings for him. So she did the only logical thing: ripped out her robot heart, pounded it to a pulp, beat the crap out of Equius, then kissed him.
(Why she did all that, and why she was so violent as a robot, is kind of up for debate. It could be natural viciousness inherent to the blue blood in her body, or that she could suddenly feel emotions again and was overwhelmed by their intensity, or a combination of the two. At any rate, she currently regrets kissing him.)

After that, despite previously not caring that Vriska had killed her, Aradia went to make her pay. She viciously beat her up and left her to bleed to death. (This was necessary for Vriska to become God Tier, but Aradia was definitely more brutal about it than absolutely necessary.)

She skipped ahead to the final battle between all her friends and the Black King… and so did all her robot duplicates, coming from doomed timelines that they had come back in time to prevent. It took all 1000+ of them to suppress the Black King’s Vast Glub, which if unrestrained would have killed everyone instantly.

Immediately after the battle, though, before they could claim the Ultimate Reward (spoiler alert: it was the universe they created, including Earth), Bec Noir showed up with the near-unstoppable powers of a First Guardian and a hankering to kill everything that moved. The legion of Aradiabots held him off just long enough to get everyone to (relative) safety, but was completely destroyed in the process.

After this all twelve trolls (including the single remaining Aradiabot) spent something like six hours languishing on the meteor where they’d originally been ectobiologically created. During this time, they started trolling the Earth kids. Aradia didn’t participate in that, and instead wrote a memo to send to her past and alternate selves, which of course she had already read and been following the entire game session.

Then she hugged Sollux goodbye and exploded. Why she blew herself up isn’t entirely clear, as it seems she didn’t know what would happen when she did. But in any case, at the exact moment she exploded, she was revived in the body of her dream self, lying on her Quest Slab in the center of Derse’s moon. However, since Bec Noir was annihilating Derse at the time, she instantly died. Fortunately this just meant she revived immediately, now God Tier and with a new lease on life. She used her newfound mastery over Time to freeze Noir in place, preventing him from killing her again, then used his own powers against him to escape to the Green Sun.

While waiting for everybody else to show up, she took a couple of side trips into dream bubbles and acquired some useful exposition, as well as reuniting with some dead or sleeping friends. But gradually people began to arrive at the Green Sun with her. Sollux got there first, half-blind and half-dead. Then Rose and Dave, newly resurrected themselves from dying to create the Green Sun. Then the meteor Sollux had died to propel there, and everybody aboard it. Though everyone else was headed for the humans’ scratched session, Sollux opted to stay with her in the Furthest Ring, and they gave the meteor a grand send-off together.

Ever since then, Aradia has been meandering around the dream bubbles to help the dead come to terms with their own deaths, partly for their own peace and partly so that they can ultimately help in the defeat of Lord English. Most recently, she joined the deceased Vriska’s expedition to find a secret treasure that would be key to defeating LE; when they found it, John decided to fuck around with it like an idiot and accidentally disappeared himself. Afterwards, Aranea somehow got ahold of the Ring of Life and ditched the expedition, effectively derailing Vriska's entire plan, but Aradia stuck around with Vriska and Meenah anyway, and that's as far as canon has taken us.


Abilities: Aradia's abilities principally stem from her Sgrub role as Maid of Time, although what exactly those abilities are is a little unclear. Theoretically, a God Tier's control over their aspect - in Aradia's case, Time - is limited only by their creativity, but the Maid class's specific abilities are poorly defined in canon. So far, however, it appears to be a spellcaster class. Aradia has been shown hopping backward and forward through time, as well as freezing an extremely powerful enemy in time for as long as she can concentrate, and she can use her intuitive understanding of time to navigate reliably in the Furthest Ring, where space is warped and time is bendable.

Other applications of her time powers that I've used in the past include: accelerating her personal time scale to get to places really fast (relative to normal time), having an absurdly precise "internal clock", sensing time distortions and/or the entities causing them, decelerating or stopping time locally on an opponent to slow them down, and reversing time locally on inanimate objects to return them to a former state or position - theoretically this last application could also be used on living beings, i.e. to "undo" a wound or something, but I've never tried it. (Note: Please let me know if any of these would be disallowed or cause problems. Naturally, I wouldn't use any of them that affect another character without explicit mun permission.)

She also has the standard God Tier suite of abilities. She can fly under her own power, via a lovely pair of sparkly fairy wings, though apparently these can be hidden under clothing without much effort. She also has conditional immortality - she can't die unless she is killed, and even then she'll auto-revive within a few minutes unless the death was Heroic or Just. What precisely constitutes a Heroic or Just death is open to interpretation, and judged on a case-by-case basis by powers unknown. Additionally she gets the magical God Tier pajamas, which are apparently self-cleaning and comfy as fuck. Good to know.

As if she wasn't OP enough, she also has a few abilities totally unrelated to being Maid of Time. Aradia has wicked powerful telekinesis, capable of lifting multiple tons. Despite its strength, though, it's also possible for her to use it for delicate movements like flipping a switch, and she doesn't need to have line-of-sight with what she's manipulating. Whether "multiple tons" and "crazy precision" mode can be used at the same time is not really touched upon.

Additionally, ever since she was little, she's been able to see, hear, and (to an extent) command the spirits of the dead. Apparently, her commands can also make the ghosts visible to people who wouldn't ordinarily be able to see them, as when she convinced a bunch of troll ghosts to haunt Vriska several years back ('cause let's be real, it's not much of a haunting if you don't know you're being haunted).